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Ready For the Rise of Smart Clothing?

In the Internet of Things, if something can move, it can be connected and tracked. What are the concerns of consumers wearing smart clothing connected to the Internet of Things?

As a term, smart clothing or wearables has tended to mean fitness trackers or smartwatches, but the term is extending into also meaning the clothes people wear. As the share of fitness trackers and smartwatches decreases from more than 80% of devices shipped last year to 50% in 2022, smart clothing and body sensors are projected to fill the gap.

The body sensor market will be even bigger, growing from 2 million units shipped last year to 92 million in five years. This market includes heart straps, wrist devices, baby and pregnancy monitors, headbands, posture monitors, movement sensors, wearable patches and three-dimensional trackers.

Body sensors will also be a much bigger market than smart clothing because of a wider variety of devices and wearable patches are expected to see mainstream adoption across the healthcare system, driving most of the volume, according to Tractica.

“The body sensor market will be even bigger, growing from 2 million units shipped last year to 92 million in five years.”

The growth of smart clothing is highly dependent on large sport or fashion brands adopting the technology across product lines. The difference between the two categories by dollars also is significant. Smart clothing revenue will increase from $151 million last year to $4 billion in 2022, an annual growth of 71%. During the same time period, body sensor revenue will grow from $289 million last year to $15 billion, for a growth rate of 94%.

Most of the action in the smart clothing market is within sports and fitness, with sensor-infused shorts, bras and footwear tracking both biometric and physiological activity, according to the report.

But while  a major driver of the technologies will be professional sports teams, how will wearable technology – connected to the Internet of Things Affect You?

What do you think ?

This story was written by Chuck Martin in Connected. Materials may be edited for content and length.